package de.gameduell.framework.game.billard.event {
	import flash.events.Event;
	
	/**
	 * @author cbra
	 */
	public class AnimationEvent extends Event {
		
		public static const ANIMATION_STEP:String   = "moved";
		public static const ANIMATION_OVER:String = "animOver";
		public static const ANIMATION_START:String = "animStart";
		
		public function AnimationEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false) {
			super(type, bubbles, cancelable);
		}
	}
}
